Project Noir


This Project made in my Project Development class, consisted of 4 teams: Art/Assets, Programming, Story and Level Design/World Building (which I am in).

3 Levels were made for a game that took place back in the 1920s where you play as a detective. The project is incomplete, and here I am showcasing what I have contributed so far to this project in very little time (2-4 Days, or 16-32 hours of class time) after also having to work and update changes based on the Story and Art teams change in creativity.

The Project faced major setbacks from 2 corrupted Github pushes by unknown usernames, which prolonged my creative expression and ultimately reduced the quality of my production of Level 2. The 3 teams of Level Designers had 2 people each, and unfortunately my teammate was unable to contribute, which left me alone to work on this level.

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Level 3

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